Module: DXRubyEditor::Core::KeyInput
- Defined in:
- lib/dxruby_editor/core/key_input.rb
Constant Summary collapse
- @@_old_keys =
[]
- @@_record_pressed_key =
[ # key(num), tick nil, 0 ]
- @@_keys =
{ # keycode: [str, str(+shift)] "1": ['1', '!'], "2": ['2', '"'], "3": ['3', '#'], "4": ['4', '$'], "5": ['5', '%'], "6": ['6', '&'], "7": ['7', "'"], "8": ['8', '('], "9": ['9', ')'], "0": ['0', nil], "MINUS": ['-', '='], "PREVTRACK": ['^', '~'], "YEN": ['\\', '|'], "AT": ['@', '`'], "LBRACKET": ['[', '{'], "RBRACKET": [']', '}'], "SEMICOLON": [';', '+'], "COLON": [':', '*'], "COMMA": [',', '<'], "PERIOD": ['.', '>'], "SLASH": ['/', '?'], "BACKSLASH": ['\\', '_'], "SPACE": [' ', ' '] }
- @@_int2keycode =
{}
- @@_keycode2int =
{}
Class Method Summary collapse
Class Method Details
.K_#{key} ⇒ Object
.update_cursor(context) ⇒ Object
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# File 'lib/dxruby_editor/core/key_input.rb', line 123 def update_cursor(context) # TODO: Ctrl で単語ごとに移動 # if Input.key_down?(K_LCONTROL) || Input.key_down?(K_RCONTROL) # end if pressed?(K_RIGHT) context.cursor_x += 1 if context.cursor_x >= context.text[context.cursor_y - 1].length + 2 && context.cursor_y != context.text.length context.cursor_x = 0 context.cursor_y += 1 end end if pressed?(K_LEFT) context.cursor_x -= 1 if context.cursor_x <= 0 && context.cursor_y > 1 context.cursor_x = context.text[context.cursor_y - 2].length + 1 context.cursor_y -= 1 end end if pressed?(K_DOWN) context.cursor_y += 1 if context.cursor_y > context.text.length context.cursor_x = context.text[context.cursor_y - 2].length + 1 end end if pressed?(K_UP) context.cursor_y -= 1 context.cursor_x = 0 if context.cursor_y < 1 end context.cursor_y = [[1, context.cursor_y].max, context.text.length].min context.cursor_x = [[1, context.cursor_x].max, context.text[context.cursor_y - 1].length + 1].min end |